From Clomosy Docs
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< | <div class="alert alert-ligth border border-3 border-primary-subtle rounded-5 p-4 shadow-sm" role="alert"> | ||
function Clomosy.Ask(var AAskMessage:String): Boolean; | |||
</div> | |||
The "Ask" function is commonly used in Clomosy programming to display a dialog box where you can request user confirmation. You can use this function to ask a question or present options to the user. | The "Ask" function is commonly used in Clomosy programming to display a dialog box where you can request user confirmation. You can use this function to ask a question or present options to the user.<br> | ||
By using "Clomosy.Ask," you can input a specific question. If the "Yes" button is clicked, the function returns a value of true. Otherwise, it returns false, allowing you to perform the desired operations.<br> | |||
<div class="alert alert-danger" role="alert" data-bs-theme="light"> | |||
Ask Method Supported Only For Windows. You can use [[AskAndCall | AskAndCall]]. | |||
</div> | |||
''' | <b>Example</b><br> | ||
<b>TRObject Syntax</b><br> | |||
<pre> | |||
{ | |||
if Clomosy.Ask('Do you like Clomosy?') | |||
ShowMessage('Yes'); | |||
else | |||
ShowMessage('No'); | |||
} | |||
</pre> | |||
<b>Base Syntax</b><br> | |||
<pre> | |||
begin | |||
if Clomosy.Ask('Do you like Clomosy?') then | |||
ShowMessage('Yes'); | |||
else | |||
ShowMessage('No'); | |||
end; | |||
</pre> | |||
<h2> See Also </h2> | |||
* [[System_Library#Input-Output_Functions | Input Output Functions]] | |||
Revision as of 14:23, 7 October 2024
function Clomosy.Ask(var AAskMessage:String): Boolean;
The "Ask" function is commonly used in Clomosy programming to display a dialog box where you can request user confirmation. You can use this function to ask a question or present options to the user.
By using "Clomosy.Ask," you can input a specific question. If the "Yes" button is clicked, the function returns a value of true. Otherwise, it returns false, allowing you to perform the desired operations.
Ask Method Supported Only For Windows. You can use AskAndCall.
Example
TRObject Syntax
{
if Clomosy.Ask('Do you like Clomosy?')
ShowMessage('Yes');
else
ShowMessage('No');
}
Base Syntax
begin
if Clomosy.Ask('Do you like Clomosy?') then
ShowMessage('Yes');
else
ShowMessage('No');
end;